"Richard Halverson suggests not only that valid learning theories lie beneath the entertainment veneer of video games but also that leaders could benefit from experiencing video games first hand, potentially learning about school leadership—through a carefully designed "serious" game such as those available in other fields—and awakening to the possibilities of gaming in the classroom. ...Halverson also acknowledges the difficulties of bringing about change within the current standards-driven school environment and outlines specific ways that gaming may be incorporated into various learning environments."
Monday, September 12, 2005
What can K-12 School Leaders Learn From Gaming?
An article in innovate, journal of online education.
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